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[TUTO] Call of Duty 5 : World at War Coop et Multi - Hamachi

Avatar de zents
  • Messages : 2
  • Inscrit : 08 Octobre 2011
  Lien vers ce message 10 Octobre 2011, 21:34

Reprise du dernier message

Désolé du double post mais : je n'ai pas installé punkbuster cela vien t'il de la ?
 
Avatar de AppoloBrasero
  • Messages : 1
  • Inscrit : 29 Octobre 2011
  Lien vers ce message 29 Octobre 2011, 17:27
Moi sa me met cette erreur depuis trés longtemps depuis la console de call of duty

Setting initial state...
DirectX reports 256 MB of video memory and 1581 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
Waited 15718 msec for asset '$default' of type 'material'.
Waited 2630 msec for asset '$additive' of type 'material'.
Waited 4210 msec for asset 'light_corona' of type 'material'.
Waited 4 msec for asset 'clear_alpha' of type 'material'.
Waited 0 msec for asset 'shadowclear' of type 'material'.
Waited 1 msec for asset 'shadowcookieoverlay' of type 'material'.
Waited 2 msec for asset 'shadowcookieblur' of type 'material'.
Waited 8761 msec for asset 'shadowcaster' of type 'material'.
Waited 1 msec for asset 'shadowoverlay' of type 'material'.
Waited 4 msec for asset 'stencilshadow' of type 'material'.
Waited 0 msec for asset 'stencildisplay' of type 'material'.
ERROR: image 'images/~decal_thickrope_s-rgb&decal_~538904fa.iwi' is missing


Couldn't load image '~decal_thickrope_s-rgb&decal_~538904fa'

Silvouplait aider moi
 


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