[TUTO] Call of Duty 5 : World at War Coop et Multi - Hamachi
- Messages : 2
- Inscrit : 08 Octobre 2011
Reprise du dernier message
Désolé du double post mais : je n'ai pas installé punkbuster cela vien t'il de la ?
- Messages : 1
- Inscrit : 29 Octobre 2011
Moi sa me met cette erreur depuis trés longtemps depuis la console de call of duty
Setting initial state...
DirectX reports 256 MB of video memory and 1581 MB of available texture memory.
Using video memory size to cap used texture memory at 240 MB.
Texture detail is set automatically.
Using picmip 0 on most textures, 1 on normal maps, and 1 on specular maps
Waited 15718 msec for asset '$default' of type 'material'.
Waited 2630 msec for asset '$additive' of type 'material'.
Waited 4210 msec for asset 'light_corona' of type 'material'.
Waited 4 msec for asset 'clear_alpha' of type 'material'.
Waited 0 msec for asset 'shadowclear' of type 'material'.
Waited 1 msec for asset 'shadowcookieoverlay' of type 'material'.
Waited 2 msec for asset 'shadowcookieblur' of type 'material'.
Waited 8761 msec for asset 'shadowcaster' of type 'material'.
Waited 1 msec for asset 'shadowoverlay' of type 'material'.
Waited 4 msec for asset 'stencilshadow' of type 'material'.
Waited 0 msec for asset 'stencildisplay' of type 'material'.
ERROR: image 'images/~decal_thickrope_s-rgb&decal_~538904fa.iwi' is missing
Couldn't load image '~decal_thickrope_s-rgb&decal_~538904fa'
Silvouplait aider moi